via massively.com
"Earlier that day, I had the opportunity to bend the ears of the Trion team members as they set up for the imminent PAX crowds. Squirreled away in a private room, a pair of devs walked me through the character creation process. I had to admit: Up to this point, Rift had been clocking pretty low on my interest radar. It took just one interview and a hands-on demo to change all that."
No comments:
Post a Comment